Forum Discussion
Hi, I did not get any reaction or answer on the following questions:
how is the spawning into direct battle handled? I mean so that the spawning is not abused to change the battle of one vs one, etc... is there like direct and close proximity danger respawn block?
This was in SWBF 1, and it worked most of the time, however sometimes, players moved only a bit away and completely saved themselves by letting the partner spawn and heal them up...
Will the partner, who spawns on the teammate be invulnerable for few seconds? or will it be possible to kill him? If he is invulnerable, the balance will become an issue...
Hey @Rogue_Manda_YT
I'm sorry that you had to ping me again about this, but for now we have no information to share on that matter 😞
/Ataashi
- 7 years ago
Hello, @EA_Ataashi
That is alright, let me/us know, when any details would appear. I think the questions above are valid and to be considered, it makes me worry personally. I am not so into a squad system, but I understand, why people want this, but there are serious problems that come with it. Hopefully, the devs have this handled.
- 7 years ago
The squad system is present in the Battlefield games, I think it is not so hard to make this work.
I understand the fears, and compared to what we had, I'm sure many will say that this made the game imbalanced. But making a multiplayer game that hints at squad play (and kinda lets us make separate groups) and then making it the way it is right now - that just does not cut it. Having no say in our spawn (and squad members, even if a friend group is present) made playing with your friends a totally bad experience.
Either squad spawn, or choke point spawns are needed for this to work. Battlefield has both, and it works pretty well - you just need to get adjusted to such experience. Imbalanced fights mostly stem from a team being more skilled anyway - this can happen in Battlefront II even without the squad system, it only takes longer for the enemy team to arrive and mow down everyone.
About STAR WARS™ Battlefront™ II
Recent Discussions
- 5 hours ago
- 8 hours ago