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DelPeebus's avatar
5 years ago
Solved

Crashing Upon Startup from Epic Games Launcher ?

I've been experiencing a hard crash every time I try to start up battlefront 2 through the Epic Games launcher. I try to open the game and it will crash and restart my whole system. The error I get is called a video scheduler error. I turned off my discord and GeForce overlays. I forced it to use my high end graphics card, I updated all drivers and tried reverting back to older drivers as well. This game is the only game that gives me this problem. I have Jedi Fallen order through steam and it doesn't cause any crashing, but when I try to open it through epic I get a hard crash. I would like to try changing the DirectX launcher, but I can't even open the game to do so.

My system specs are the following: MSI RTX 2060, i7 9750H, 32 GB DDR4 ram. 

Please let me know if you know of this issue or know of any fixes. I tried researching this issue online and trying the fixes, but it hasn't been working. 

  • Hey @EA_Atic , I actually solved this. I installed the Studio Drivers, Repaired the game and disabled DirectX 12 and it runs perfectly ! Thank you for the reply 

4 Replies

  • Hey, @DelPeebus make sure that all drivers for windows are up to date, also worth to reinstall the GPU drivers for your PC.

     

    You can also try to do a clean boot to see if there any programs messing with Star Wars: Battlefront 2 and turn off any overlay programs for example Discord or Nvidia experience.

     

    Can you add a Dxdiag so we can see what hardware and drivers you have? 

     

    Let me know if this works or not for you. 🙂

     

    /Atic

  • Hey @EA_Atic , I actually solved this. I installed the Studio Drivers, Repaired the game and disabled DirectX 12 and it runs perfectly ! Thank you for the reply 

  • yo fix your game. Every single time when I launch it, it goes to blue screen, I tried repair, run as administrator, update graphic card setting, my laptop setting should be way higher than enough than a game from 2017, and turn out this has been an issue since 2017

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