Dream Star Wars Game
This is my dream come true of a Star Wars game. The SWBF II and FO have great graphics , but theres something i miss in this games. Freedom , realistic approach towards gameplay etc.
So :
- kind of RPG style ---> weapons , clothes , outfits , ships etc.
- realisticity , realistic approach ---> You cannot choose who you want to be ( sith , jedi , trooper etc ) , but instead you are being BORN on RANDOM planet , being RANDOM race , and the path you choose , you will have to work hard for it ( i guess except for smuggler or some pirate , outlaw ). If people had a choice , most likely 90% of them would choose Sith or Bounty Hunter.
| You would have small chance for being chosen as a e.g. trooper for the Empire / whatever "Empire" is ruling in the era you have been born , because the 4-6 ep Empire & 7-9 ep First Order has been "stealing" kids from the families so that they will become troops. |
- The personality traits , abilities , weaknessess , strengths or your how strong you are in the Force will also be RANDOM. You wont have a kind of stattistics or some kind of information about in what are you good at , instead , you will have to discover it through your life , e.g. if you are strong in the Force , you will probably realise using the Force will be easier for you ( your character ) than in the case of other players ( their characters ) , or that you are often using it unintentionally.
| If you have shown a power in the Force , you will have a chance every X time for someone to realise it and have a chance to become a Jedi or a Sith. You will have to attend to Academy , train etc. The X time can be once a "year" , "month" , "few years" etc. |
- The "year" in the game wont really be a "year" in real life ( i know its surprising ) , but we would like the 1 "year" to be as long as possible for players to have time to "upgrade" , get to know with something they have learned during this time , but not too long so players wont actually get bored waiting for the year to pass.
- Open World ---> probably the hardest of all. However , i do not think the ability to be in your ship during travelling from one planet / location to the other is very necessary , so we could have just a loading screen or something. The varity of planets is essential , and the planets we havent seen so often or the comic-ones are welcome.
- The realistic kind-of approach i would like to see , is that we wont get a kind of HUD or stuff like that , but actually how we view it in REAL LIFE , so e.g. checking our inventory could be done by using a kind of console or just looking in backpack / chest / any storage unit , but the outline and name of things we collected when we look at them could be enabled / disabled in the settings
- The main theme of this game would be just like a REAL LIFE , very realistic approach
- As previously said , you will be born RANDOM race , on RANDOM PLANET , but also in RANDOM VILLAGE / CITY. As a kid / teen / juvenile etc. you would be able to actually walk around your city / village etc. , interact with NPCs , animals , hunt them , go fishing ( if possible ). You would be able to skin ( if possible ) the animal , harvest the meat , organs , bones ( etc ) and if it having any value , sell it / eat / preserve.
- You / your house / your village could be robbed / attacked by someone or a group of people , like we've seen in S01E04 a grouod of Invaders and AT-ST attacked the villag , but the existence of neighbouring outlaws / gangs / invaders must be fulfilled. The Empire attacking your city / village could also be possible , like we've seen in SW : TFO , but the villagers / city inhabitants would have to , in any way , rebel against ruling Empire or have rebels discovered in this location. With a small chance , but still.
- Not suprisingly , some races would have a better chance for survival than others. Living in a city will give you more chance to develop in the ways of "business" , diplomacy , economy and just a chance for survival , but village / more nature-friendly living place will give you more chance ( in some way , because of the peaceful environment and nature) of developing in the ways of the Force , hunting , killing , surviving on your own trading of nature-origined items.
| Skills like ship repairing , lightsaber / weapons training , the Force ( a Temple with a Jedis that can help you with the ways of the Force and lightsaber training , both in village located in nature and in city , but on one hand natural environment = peace and on the other hand city = higher chance for a Temple ) arent really assigned to any of the previously said living locations |
- You would have to inherit or buy the equipment , ship , vehicles in order to leave the planet ( except for being chosen for Sith / Jedi / Soldier training ) or move from one place to another on the surface of the planet ( you can go by foot , by longer distaces would take very long time ) ***
- Exploration ---> ruins , cities , villages ---> the ruins would be explorable , you would have a chance of finding some items , like ripped clothes , treasures ( often buried a little in the sand / dirt ) , some puzzles , parkour ---> in case of cities / villages , you could interact with NPCs , trade with them , maybe have a chance to check out gangs ***
- Environment ---> stuff like a dust , sand ( e.g. in ruins , sand planets ) , rain ( on tropical / other planets ) , snow ( on snow / frozen planets ) and other things will surely make a game much more prettier and realistic ***
- Food & Drinks ---> the cantinas ( in cities , villages , aboard Ships ) , bars , the ability to eat what you hunted ( an animal in the wild ) ***
- Building ---> ! ! ! THIS IS OPTIONAL , THOUGH IT WOULD BE COOL ! ! ! Using the machines to create fundaments , walls etc ***
- Crafting ---> There could be some kind of a crafting station , one for tools , one for building stuff , one for blasters / weapons. ***
- Jobs --> Industry Jobs , Trading and Diplomacy Jobs , Barman , Police , Trader , ... ***
- Fightning ---> realistic health amount , one shot to the head with any blaster / weapon should kill you , depending on the armor / clothes you have , it will be variable how many shots you can take in body . HOWEVER , depending on if you had learned how to roll , sprint quickly , you will have a better chance of dodging the shots. The shots WILL NEVER hit in the place you are pointing , except for snipers and other weapons that use scope. They will always hit in the place near where you have been pointing , so that shooting in the opponent's head wont be that easy ( pistols , blasters without scope or when not using the scope ). The recoil should be realistic and made in a way , so that its not that easy to shoot someone , especially in the head or weak spots. ***
- GORE ---> Stuff like a whole in your body , missing part of arm , leg or head , blood , guts in my opinion SHOULD be a thing in game like this. Since its supposed to be a REALISTIC game , it should be realistic in every way possible
- Industry ---> machines , factories , blacksmiths ( like in Mandalorian , the smith that forged an armor out of beskar ) ***
- Factions --> Outlaws , Citizen , Diplomacy Jobs , Traders , All Races ( they're being considered faction , because you can have a good / bad relations with certain race ) , and hidden non-confirmed on certain planet / planetary system ---> Mandalorian , Sith , Jedi ***
- In order to join a Faction e.g. like Mandalorian , you would have to commit yourself to their cullture ( most likely few years or huge part of your life ) , find a actual Mandalorian and be lucky to become one. ***
OVERALL , THE MAIN THEME IS REALISTIC APPROACH.
*** - its not finished / i will probably add something to it
Let me know what you guys think , I will most likely add some things or change them. I know its super ambitious , but thats just what i would love to get , I buy it no matter the price ( not literally , but you know what i mean ;p )
PEACE ;~~~~~DDDDDDDD