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either way, 79 with a droideka is insane. well done
@computersonSomething like this yeah. The exact example I had in mind was from a Starfighter Assault match, where a premade pro stack was the attacker team.
The defenders didn't have a ticket count, so the stack just kept killing them in this unbalanced match while not destroying the objectives.
The result was a hindered match progression and a long kill grind of course. Yeah...
The last very long match of supremacy I had was a similar scenario, just not deliberate statspadding because whenever we won the ground phase, the enemy team put up a great defence with ARCs and CCs.
I had total of 334 kills in that match, don't remember the number of my longest killstreak though. The fact that this match was like almost 3 hours long explains it.
Theoretically there are no bounds, such matches could go on forever with an infinite number of kills/killstreak.
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