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Hello, I'm having the same issue. The FPS dropped significantly when in DX12, but it ran fine before the recent update. I noticed that highly reflective floor surfaces have an even bigger impact, and reduce the game to a slide show. I'm running at 4k with almost everything maxed. I've attached my dxdiag and here are my specs:
MSI MPG Z390
i9 9900k
EVGA RTX 2070
16gigs of RAM, DDR4 3200
Samsung 860 EVO SSD
Win 10 64 bit
hi guys ,
I m actually on a friends s computer with the same kind of behaviour with dx12.
I check memory video use and it seems DX12 uses huge video memory consumption.
on my friend s computer with gtx 1080 ti (win 10 uptodate and nvidia drivers 440.97) , 1920x1080 , scale res 150%
dx11 : 3 Go VRAM used after few minutes
dx12 : 10.9 Go VRAM used after few minutes !!!! The problem is here !!! the last update of swbf2 suffers huge Vram memory leak , that s why after few minutes , we have massive fps drops.
I really hope EA/Dice will fix it soon.
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