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DYSPROssium
7 years agoHero (Retired)
Hello @RogueZeroRendar and thanks for posting and linking the video!
This is indeed probably related to damage numbers to fall damage and Anakins retribution. When an enemy drops down in that pit (in the video), the game gives the player so much damage that they will always die, and thus have a side effect that Anakin's retribution gets that very large damage value added to the reloading. Maybe they could disable fall damage from contributing to Anakins retribution or actually make fall damage a fixed number that is added to the retribution instead of an infinitely large one.
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