7 years ago
General Grievous bugs list
Product: Star Wars Battlefront II Platform:PC What is your issue related to? General Summarize your bug The introduction of General Grievous also introduced some new bugs. This is a list of bugs I...
Just a heads up for those that haven't noticed yet, when claw rush becomes interrupted and he ends up standing unable to do anything else like cannon fodder, yet you can still hear the sound of the animation, if you press the ability button for claw rush again he will continue in the animation as normal.
@Tinogiggedy
Really? I'll try that out next time. When I tested him in arcade for the first time, I realised that if I fell from the rooftop of any of tatooines buildings while Claw Rush was active, it would keep the sound and it wouldn't allow me to do anything else besides walking. But if I pressed the ability button again, this bad state would stop and the cooldown timer would start as if the ability ended.
It's funny how similar situations lead to totally different outcomes. The bad state where grievous can only walk, producing the sound from claw rush, depending on what triggered it, will either resume the ability, or cancel it, depending on how the same bad state was triggered.
@RogueZeroRendar it is strange, I only discovered this as a result of entering the bad state and trying to cancel it whilst playing GA. I was getting ready to give it a dodge and a jump over some bushes and he just dropped and carried on and I was able to get away.
Got stuck in the Unrelenting Advance animation while playing Death Star II in arcade. Not sure of the exact button sequence but I think I may have hit Thrust Surge and Unrelenting Advance simultaneously or within a very close proximity because he ended up rushing directly in to a wall, face first, and was stuck there until he was killed. I had the double health modifier on (for practice purposes 👿) and it took a LONG time for him to die. I could still swing my sabers but couldn't turn around. Extremely frustrating.
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