Heroes need to be Generals: Objective Commands/Emotes/Voicelines
Warning! Tangent ahead (skip to the bold below if you want to get to the point)! No matter what changes are made, we will always find ourselves in "unbalanced" matches if no one is playing the objective or coordinating. Absolutely not blaming/shaming anyone, especially because newer players (like we all were at one time) sometimes just don't have a clue where to start on these gigantic, shifting maps (especially when transitioning between ground/ship phases). From what I notice, newer players can hold up just fine (assuming they're coming from another FPS game), they just don't know where to focus.
i.e. I suffered through a painfully short CS round on Theed last night (destroyed our ship with 100% vs 7% ground phase completion) and several players on my team had 50ish kills, but we got demolished... my team knew how to aim apparently, but were clearly aiming at the wrong people lol
Since Heroes are really meant to lead the charge, it would be fitting that they have emotes/voice lines to help direct/guide the flow of battle. Usefulness aside... Heroes just need more emotes/voicelines anyhow. Even if players don't listen it would still be a super fun immersive detail that would add to the overall experience while playing this game. CS feels like a movie sometimes! I end up saving so many videos because it produces such funny/epic/infuriating moments.
When you want to use your hero like a War General... there needs to be some basic emotes/voicelines to help communicate and strategize during combat. Not that continuously flashing your block at allies doesn't get a super vague message across....
Here are some of the "commands" I find myself wanting to use most:
- Fall Back/Retreat (when you see a huge wave coming)
- Hold the Line/Hold your Positions (for those choke points that need guarded)
- Move Forward/Press the Attack (when the momentum is building)
- Follow Me/Help is Needed Elsewhere (to alert tunnel vision players or when you have a plan)
- Watch Out!/Get Ready! (ish is about to go down... or you're running and enemies are behind you)
- This Isn't Working/Change of Plans (needed most on ship phases with multiple corridors)
There should also be ways for Heroes to mark:
- Enemies
- Non-objective places on the map like areas with good cover or vantage points***
- Various objects on the map, like turrets and other map specific weapons/turrets/etc.
I would mainly use these features to direct players' attention to the SQUAD OF DROIDEKAS LAYING WASTE TO OUR REACTORS!!! (don't get me wrong though, I'm one of those Droideka players too...)
Honestly, I never found myself wanting to communicate so bad with players until CS came out. Its such a large game mode, and there is so much to do in it, but it easily crumbles when you are playing against a better coordinated group, or a group that just coordinates in general when you are on a team of lone wolves.