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@RogueZeroRendar @felker_s @SnowmanHD @EA_Atic
Rogue, take a look at this clip and tell me if you still think what you're saying is the case:
https://1drv.ms/v/s!Aku4_KVZ5c2XgUglGfeDIDJg9cjh
First, I started recording this clip after waiting in this lobby for about 3 minutes already, and the clip itself is about 2 minutes long. I doubt it took someone 5 minutes to load.
Second, the gamertag holding up the match is Crigdawg876. As you can see, he/she was in the previous match. By this point numerous other players had already loaded in and then left once they saw it was stuck. Notice how at the very end of the clip, when Crigdawg is removed, the players needed corrects itself.
Here's my theory: I suspect that Crigdawg was never actually there to begin with, in reality...I think they left after the previous match ended and before the new lobby started, but for some reason the game still lists them as there (this would be the bug). The game holds that spot for them and won't let a person fill it, but the game also simultaneously knows that they already left, hence listing the need for 1 more player than it shows listed. Eventually the game figures out they're not actually there (maybe they loaded into another match or logged out) and removes them. Just a hunch.
FYI: this same situation also happened to me in Hero Starfighters mode over the weekend.
- 7 years ago
Some very good responses here - it certainly is an interesting bug. Personally, I'm not too sure what it is. Someone still waiting for the game to load makes sense, but then again, have any of us ever been the person waiting for it to load? Surely we would have by now, considering this bug seems to happen quite often. Neither the people I play with or myself have had to wait a long time.
I doubt it is a crash, as it seems to happen too often - and once again, I've never experienced a crash after Heroes Vs. Villains.
Someone leaving the game and it not properly registering also makes sense. However, today when I had the bug, I am 99% sure it fixed on its own without any players leaving. It left me quite surprised.
I presume the reason we don't see it in the larger game modes is because there are a lot more players, and the lobbies don't need to be full for a game to start. Therefore the bug may occur in all game modes, but we just don't notice it.
I would still count it as a bug. Even if it is a bad design, it shouldn't be happening. It turns a lot of people away from playing the game.
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