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raidernaphtali's avatar
7 years ago

How can you give a long life to battlefront 2?

How can you give a long life to battlefront? Easy….You create an ONLINE GALACTIC CONQUEST where players can join their desired faction, yes this means you would have to beef up maps, land and space.  Look at 2005 battlefront and more importantly look at empire at war.  I believe the maps should be open to some in game modding, like players buying and placing turrets/anti aircraft/ vehicles and unit buffs.  Also the ability to build construct a space station or capital ship.  All game modes could and should be utilized when attacking/defending a planet.

LucasArts working with Pandemic 

I believe the original battlefront creators pandemic were close to something special in their the galactic conquest mode, which gave you control of the planet defense and other options (extra garrisons)(Hero) was a step in the right direction.  Shortly after battlefront 2, star war empire at war came out, a tactical game. I always felt that if someone would combine those tactical elements(controlling resources, turrets, placements, reinforcements) with  being the tip of the spear you could make something awesome. Then when people log into to play that faction in conquest they would have a vested interest

5 Replies

  • It would be an effective business model as well, every 3-5 months a dlc package of a number of planets with multiple locations space and land. You would potentially have a never ending war.   

  • launcher111's avatar
    launcher111
    6 years ago

    One aspect that helps is an economy, which creates convoys and raiders.

    The other aspect to add to longevity is real game death, and large scale customization. 

    One aspect of death... You lose soldiers.. You than need more. You need more equipment, need to skill them back up. Also lose a ship.. Need a new one. And level caps... With death.. Not necessary... If someone gets to big or powerful... The incentive to kill them increases. You gain more skill off a high level ship or army.

    The Ghost, the Melenium Falcon, Home One, Slave One... They are all custom ships, if they where stock ships... Would be unspecial and likely charred parts floating in space, by mission 2. 

    Customization needs to be sensible.. Eves approach as an example... Way to tedious.... And inefficient, millions of pieces most not in use... Than empire at war.. Far to simple for long term play. The balance needs to be, you get a stock ship, that ship requires generic parts to upgrade systems, which upgrades stats. Also sector upgrades... Like Edua makes kyber crystal weaponry, Naboo makes advanced shields.. And so on

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