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I'd add more one saber attack like quick, strong, charged, aoe swing, excursion and opposite like back step attack. Charged attacks could break blocks and if blocking would require more than just holding, a quick flurry of attacks could penetrate someone's defence. It would also make heroes more unique, I imagine master Yoda and count Dooku would be the speed fencers with weaker Aoes and charged attacks, Grievous similar, Vader would be quite the opposite, kylo somewhere in the middle, etc
- 5 years ago
I think the problem is they've totally overcomplicated the heroes in this game. They've tossed everything in:
- parry
- cooldowns on even basic abilities like force push/pull
- stamina meter for both blocking and attacking
None of it is done particularly well, and the combination has resulted in heroes that, for lack of a better term, don't feel all that heroic. Not when compared to any other Star Wars game I can think of over the past 15-20 years dating back to the original Battlefront 2 and the Jedi Knight games.
IMO just make good and fun action heroes...period. If they want competitive, then make a separate game that focuses on that like the old Jedi Knight games. Maybe give Jedi Fallen Order 2 a competitive online mode. For Battlefront 3, keep it casual, keep it fun...give us powerful heroes on the level of playing Starkiller, Cal Kestus by the end of Fallen Order, or even Disney Infinity 3.0 lol. They could put them on a timer like the original Battlefront 2 used to do if need be. Just make it fun again lol.
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