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@Rogue_Manda_YTI hear ya but if you get a good team in the fighters they end up dominating a game, snipers won't do it. I want to see torpedoes nerfed but not to the point they become useless again(im very fussy).
@Tinogiggedy Indeed, they should play critical role and give heavy trooper the HEAVY power. But still vehicles should keep at least a certain advantage over infantry. And it should be infantry that needs to maneuver more, not vehicles. Vehicles are slow, sloppy and they should withstand a punch. Starfighters are fast, bud get a turbulence effect with every hit. I would love the starfighters to have a GA version, that would give them flairs...
- ggibb657 years agoHero (Retired)
@Rogue_Manda_YT @Tinogiggedy - played last night where the teams were so unbalanced that the Ion torpedo was almost useless. By the time I got my first shot away, I was eliminated by players from behind, side or 2 AT-ST's working in tandem. Shows that the skills/tactics of the opposition are also a factor. We have talked about Team balancing on another thread but I would like to say here that last night was the worst I have seen it for a while. It was so bad some players were quitting mid game leaving the weaker team with only enough players to complete the game (which by the way was over - due to one team having the max heroes - before the first objective was achieved).
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