Map Topography needs A LOT of work. For instance, there seems to be tremendous difficulty placing turrets on seemingly rand elatively flat and reasonable places on the maps in general. Then there are other very precarious places on the maps in general where a turret cen be placed relatively easily.
I've gotten stuck in and have been unable to jump, roll, walk or even jumppack out of various holes in most maps. The end result is death because I'm trapped.
Then there is the fact that there are so many stupid little boxes and * on these maps that reasonably should not stop player movement, yet we can easily Travers those huge stairs in on the Great Temple map with so much as a jump.
A little help?