Lag between Explosion and Explosive Damage
Product: Star Wars Battlefront II
Platform:Microsoft XBOX One
What is your issue related to? General
Summarize your bug When using any kind of AoE explosive, damage sometimes seems to lag behind the explosion itself.
What is your gamertag/PSN ID/EA Account name?
How often does the bug occur? Often (50% - 99%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Galactic Assault
What is your time zone?
Steps: How can we find the bug ourselves? Use any explosive to kill enemies (e.g Thermal Detonator, Thermal Imploder)
What happens when the bug occurs? The damage output is not affected, but the timing is off. You get the kill (or get killed) 1-2 seconds after the explosion happened.
What do you expect to see?
Please select your region Europe
AMD or Nvidia Model Number
I've noticed this ever since launch with Han's detonite charge, but only in Arcade mode, so I didn't report it. But for a while now, this has appeared in multiplayer matches. Also, this happens regardless of game mode.
Video of delayed kill with Thermal Imploder
Video of delayed death by Thermal Detonator (sorry for my horrible aim in this one☹️ )