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hi. still having issues mainly 100% cpu spikes. ive uploaded a dxdiag. Im no longer getting stutters which is improved but the FPS does suffer on the galactic assault maps (25fps). most operation maps that i know of work well (60fps) because not a lot is loaded. it seems the shader cache or something similar is broken with this game especially NVIDIA since it has to reload the shaders every time and reload the objects constantly.
i shouldnt be getting bad performance. I understand my cpu is quite old but it is more than capable of running this game on high settings (or it should do with game optimisation).
will you be looking into this? will you be looking to help solve this issue?
thanks
- 7 years ago
I'm having huge freezes after playing a few maps, the freezes ranges from ~2sec to more than 10sec (which disconnects me from the match).
I feel like this is some kind of memory leak, I have 8gb and when I play a map for the first time ~7000MB of ram is used on my system but after 4-5 maps this number is around 7600MB and the freezes starts to happen so I have to restart the game every few matches. Also the campaign is unplayable for the same reason, even the first mission.
I have no performance issues on my first few matches and the freezes only happen when the ram is at 7600+MB used.Is there a way to reduce the ram usage or at least purge it between maps? Restarting the game is really annoying because my ram get saturated and it takes a long time for my PC to recover.
Setup:
Windows 7
i5 2500K 4.3ghz
GTX 1080
8gb ram
Playing on Ultra preset
GPU driver is outdated because using the new ones kills my framerate on Monster Hunter World, but I don't think that's the problem.
Edit: Apparently I'm not the only one https://www.reddit.com/r/StarWarsBattlefront/comments/9zwijp/dice_please_the_fps_drop_after_playing_for_long/
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