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I only have Discord, ShareX and f.lux running in the background while I play the game, that's around 122MB usage.
Closing them wouldn't make a difference anyway, the problem is the game memory usage constantly going up as I play and at some point saturating my ram (after ~1hour of galactic assault).
It's like the game doesn't unload the memory from previous maps.
- 7 years ago
I'm having the same problems as you guys, and no end in sight... It's so strange that starfighter works perfectly, but campaign and some other maps lag like crazy...
Has any solution been put forth ? (Apart from the "fixes" presented on the start of the post)
Thanks!
- 7 years ago
I was able to play the campaign now, but have the same problem I'm getting in multiplayer. Works fine on the first 2-3 missions after starting the game, but if I continue playing I start getting freezes which force me to restart the game because it's barely playable.
What I've tried so far:
Updating drivers
Increasing virtual memory
Deleting nvidia shader cache
Disabling nvidia shader cache
Closing every single background application
- 7 years ago
Any news on a fix date ?
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