Anonymous
8 years agoMicro transactions concern
First of all, I want to thank EA for hearing the concerns of the gaming community over the micro transaction system. I have read much of the comments from other gamers and I just wanted to lend my voice as I haven’t seen much input about this as it relates to my concerns.
I’m a gamer and have been for as long as I can remember. Having a young family now, the amount of time I can actually spend gaming is quite limited. Once upon a time I use to love those 60-80 hour RPGs. These days, I love a game I can pick up and play for 20 mins here, 40 mins there. Wherever I can fit it into my schedule. So having a huge grind for unlock some of the most desirable aspects of the game makes it basically a no-go for me. I just don’t have that kind of time to put into a game. I did, in fact, cancel my preorder once I understood the reward system.
With th changes EA has made in recent days, I am considering buying the game. I hope that not only EA, but all developers can learn from this. I don’t know what the target demographic is for these kinds of games but I know I’m not alone here. I would imagine that fathers with young kids make up a significant portion of the gaming community and would like to be able to experience the most desirable parts of the game without an intense grind or forking over a lot of extra money.
Thank you for your time...
I’m a gamer and have been for as long as I can remember. Having a young family now, the amount of time I can actually spend gaming is quite limited. Once upon a time I use to love those 60-80 hour RPGs. These days, I love a game I can pick up and play for 20 mins here, 40 mins there. Wherever I can fit it into my schedule. So having a huge grind for unlock some of the most desirable aspects of the game makes it basically a no-go for me. I just don’t have that kind of time to put into a game. I did, in fact, cancel my preorder once I understood the reward system.
With th changes EA has made in recent days, I am considering buying the game. I hope that not only EA, but all developers can learn from this. I don’t know what the target demographic is for these kinds of games but I know I’m not alone here. I would imagine that fathers with young kids make up a significant portion of the gaming community and would like to be able to experience the most desirable parts of the game without an intense grind or forking over a lot of extra money.
Thank you for your time...