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TheGamerSeal's avatar
6 years ago

Modding Support

Hello.

With the highly disappointing bombshell that is "no more content drops", I have been thinking of how this game could be kept alive by its community. Of course, an excellent way to keep any game alive is to allow official modding support. Currently, there are quite a few unofficial ways to create mods, and an example would be creating long-requested appearances in the game, at the cost of replacing it with another appearance already in the game - using this method, a lot of people have substituted Rey for Ahsoka, as an example. What I mean by "official" support is, and keeping to the example of appearances, providing an option to allow modders to add new slots to character appearance menus, creating, for example, a modded menu for Darth Maul that would have his default appearance, followed by "Old Master", followed by other options added my modders - again, as opposed to replacing one of the options in the menu already.

This request expands beyond appearances, though. Consider a game that has lived LONG past its time thanks to a dedicated modding community: The Elder Scrolls V: Skyrim. With Battlefront 2 receiving official modding support, I imagine this would open up a plethora of options for modders to play with and to shape the game according to their design, allowing players to enjoy the benefits of more offline options (such as Galactic Assault with auto-players, Heroes vs. Villains and Hero Showdown, Starfighter Assault with enemies that don't just fly in straight lines, etc.); new appearances for heroes, villains, reinforcements, and troopers; and quite possibly, entire story campaigns with the gift of time.

I could go on about the wonders of allowing official modding support to come to Battlefront 2, but I hope what I've written so far is enough to give EA, DICE, and the community a glimpse of what could be. Please consider this.

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