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Same here. I don't have blazing fast Fiber, but I am getting avg of 60Mb/25Mb with latency under 100ms, and am the only person using my connection, patched directly in with an Ethernet cable. Prior to 1.2 it ran fairly smooth outside of certain maps being a little laggy.
Now...it's just practically unplayable, even on Campaign. Nothing has changed on my end except being required to update my AMD driver. All my other EA games launch and play fine. BF1 runs smooth online with no lag or stutter.
Same here.
As a TCP/IP specialist, I can concur that EA developers added network protocols into their coding with Patch 1.2 My packet capture lit up like a christmas tree with Galactic Assault and Straighter Assault. Of course not Arcade mode, no need to have the signal strength persistently checked every nanosecond there.
- Anonymous8 years agoOMG. Thank you. This is the first post of someone with legit evidence that they are attempting to fix server side errors. I've reset my router and replace components (PS4 Pro not PC) for my network. I really don't think its me, I have a 32ms connection near oregon server.
- Anonymous8 years ago
You are welcome.
I have replied many times to other threads on the subject, that as a TCP/IP specialist, I analyzed IPV4 IPV6 UDP HTTP and other network protocols with Patch 1.2 My packet capture with Galactic Assault and Starfighter Assault acknowledged network packet traffic signal strength as it was persistently checked nearly every second.
I am 90% positive it is not your network.
Stardate 95798.52- 8 years agoThank you @mysweetescape13 ! I've been saying this for a few months. EA constantly blames my internet and not their servers.
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