Re: Battlefront 3
First off, I want a Conquest game mode to be the feature mode this time. We eventually got that with Supremacy in Battlefront 2, but the fact they are using maps originally designed for Galactic Assault has hindered the mode. There is a definite map quality difference in Supremacy when you play on Felucia, Geonosis, or Ajan Kloss. These maps were designed with Supremacy in mind. Maps in Battlefront 3 need to be large and designed for Conquest gameplay FIRST. Then cutouts can be used for smaller game modes.
Basically, do what Battlefield has always done. Feature large scale Conquest maps, then use cutouts of those maps for Rush, TDM, Domination, etc. Battlefront can do the same for Galactic Assault, Blast, Extraction, etc.
After that, I would like to see them take Supremacy to the next level...imagine a Supremacy mode that combines ground and space combat happening at the same time. NO PHASES. Ground combat would be Conquest as in Supremacy Meanwhile, space combat would include Capital ships to board and take down with control points within the ships. Players could fly fighters and transports between ground and space battles, board the Capital ships, engage in space combat, engage in ground combat, etc