Re: Bespin 2 Out of Bounds Glitches already found!
Whenever you're in close proximity to any unopenable white door, stay away from it. Every instance of the White Door is prone to this BUG, and may lead you into glitchland. It's a problem in the object.
Importing the map from BF1 isn't an easy process. I bet the collision overlay of objects in this map couldn't be imported and had to be redone. I'm not sure in the other game, but here we have collision barriers of at keast 3 natures:
- that doesn't allow anything to pass through;
- that only allow shots to pass through;
- that only allow players to pass through.
And those can have a texture or not, it's unrelated to who can or cannot pass through it.
They probably did a bad job drawing the collision overlay on the White Door Object and this resulted in all instances allowing anyone to fall to glitchland. This BUG is so problematic that every Bespin HvV match has at least one player going there to hide frequently. Many times we have 4v4 on glitchland