Re: Community Transmission - Squad System Update & Release Notes
@Sati_Sati yeah that definitely happens the ion torpedoes lock onto the largest target. Usually with a bit of decent angling and tactical positioning you can get it to lock onto the smaller target. I'm talking about a turret nowhere near a larger target.You lock on where there is nothing else to lock on to. For example at the start of Naboo playing the darkside your turrets are protected by the MTT ion torpedoes will lock onto that but the lightside have nothing on that side. Some of clones place turrets at the start. I usually use my ion torpedoes from the off as the splash damage destroying those turrets at the start can sometimes take out an opponent or two. But very occasionally it happens that I lock onto the turrets but the ion torpedo goes straight past hitting absolutely nothing. I've had it happen on a few occasions on different maps. I'm wondering if this is a bug. It's not impossible that there is some ability that might prevent it exploding such as an officer diffuser. I'm not sure there has always been an officer present when it happens. I would like to see them make it so that the ion torpedoes don't lock onto the larger vehicles until after being hit with an ion disruptor especially after nerfing them so much.