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Her grenades, they do more damage than bossks predator instincts except unlike bossk she has unlimited. unlimited unblockable grenades with no real cooldown is completely broken.
How about nerf all the shooter heroes because the fact that Solo can kill any sith lord 1 on 1 is sad and shows me this game wasnt made for real starwars fans the fact that people camp with the shooters is killing the 4v4 community not to mention we shouldnt have cards in 4v4 how do i level a person with no cards against 4 people with maxed cards still would rather play the ps2 version pretty sad a new game didnt put out the effort and old one did
SPLASH DAMAGE/SPLASH RANGE REDUCTION PLEASE!!!!!!!! Idens alternate fire hits you when you're around doors, behind walls, high in the air, far far away... it is ridiculously hefty/splashy. Similar to Boba's rockets, Iden's alternate fire should deal optimal damage closest to the center of impact, with damage scaling down dramatically as it gets closer to the edge of the blast radius. I hate to say it... but Heavy too...
I'm on the fence about whether Iden really needs nerfed, but agree she can be very unbalanced... but there aaaaare times you can completely obliterate her... No other blaster hero/villain can match her effortless DPS in HvV *COUGH* because alternate fire barely requires aiming *COUGH* especially when she has a dedicated escort (a lightsaber villain to protect her or keep heroes at a distance). She is also great when caught-off-guard or in 1-on-1 situations, just give them a shock, sustained fire to the face, a quick dodge and then finish it off with some alternate fire... Jedi down.
For this reason, your typical Iden player is found hiding on the edge of the map or behind teammates spamming alternate fire and stealing all the kill shots............ I think Iden NEEDS her alternate fire to be a viable blaster villain, but its too reliable and too deadly in combination with her shock... she needs to be left vulnerable like the other heroes/villains when their abilities are in cool down (for longer than a weapon cooldown).
Agreed. A splash damage reduction would be good
Agreed
The fact that Han can take on Sith Lords 1on1 (while in return he is also easily killed by a single opponent) means good balance. Make no mistake, this is not a "Star Wars simulator", where Han should always die to Vader etc. In fact, any hero should be able to take on another one 1on1. If that is not true, then it means that the balance is broken.
Also, cards don't make such a drastic difference as you paint it. While there might be some balance issues, I am many times killed by heroes with only grey cards equipped (sometimes not even three cards). I also went on rampages with Luke only to realise that I didn't even have any cards equipped back when Luke's "card unequip bug" was prominent. If you're unsure, just search for some tactics and recommended playstyles for your favourite heroes. A better game sense easily outplays epic cards.
Well i think its funny support characters are stronger than mains its all good to me i am embracing the shooters i have the same survival odds actually more cause i can roll out of force moves plus do lethal damage from a distance Iden does need a nerf i can solo 2 heroes with her
Actually I think her stun droid needs a buff. It misses on running targets (not dodging) way too easily. It's completely unreliable on even unsuspecting targets.
Everything else is fine. No nerf needed, IMHO.
PLEASE buff her stun droid though.
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