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Re: "Optimising shader" every time i load a map/main menu | DX12

I use DX12 because with DX11 i get big stuttering at the start of every game due a bottleneck. It's a problem known since amd driver 17.11.4
With DX12 i get 60fps stable, but there's this problem with the shaders since the october patch

4 Replies

  • EA_Barry's avatar
    EA_Barry
    Icon for Community Manager rankCommunity Manager
    7 years ago

    @Gyrthrek

    Have you had success with DX12 while using a driver earlier than 17.11.4?

  • I would say no. I remember that DX12 at launch was really worse than DX11. Now it is the opposite for me.
    Sapphire rx 580 user here

  • EA_Barry's avatar
    EA_Barry
    Icon for Community Manager rankCommunity Manager
    7 years ago

    @Gyrthrek

    Do you get stuck at the "optimising shaders" screen/message or does it just take some time to process?

    Thanks.

  • It just takes some time (faster with an ssd, slower with an hdd obviously). Before, I hadn't to wait for a new shader loading every time i got a map already optimized, or even when i open the game

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