Re: Optimizing Shaders causing delays in HVV lobby
Okay i did some some workaround and got some strange results for it
I have weak GPU (1050 - 2gb VRAM),run the game on HDD
1)First i googled starwars bf 2 low spec gamer☹️You can either watch video in the website below)
https://www.laptopmag.com/articles/battlefront-2-cheap-graphics-card
2)In the config file i changed only following variables to "0"
: GstRender.SkyCelestialQuality, GstRender.DebrisQuality, GstRender.UndergrowthQuality
3)All ingame graphic settings to low except mesh textures to medium ,(1920x1080 with 80-85% res scale,DX 11)
4)Used the ingame console and only typed this one command :
WorldRender.LightTileCsPathEnble to 0
5)Played for some time found out using above console command made the game worse looking so restarted the game as a result it also reverts the command i typed above
6) Now this made my game of optimizing shaders from 1-2.5 min to literally 10-20 sec but it had following strange side effect :
If i change res other than 1920x180 to lower values issue again started coming back .Whatever i am happy with this result as i can play peacefully in highest RES
My graphic card driver : 425.31