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Re: Optimizing Shaders causing delays in HVV lobby

Okay i did some some workaround and got some strange results for it

I have weak GPU (1050 - 2gb VRAM),run the game on HDD

1)First i googled starwars bf 2 low spec gamer☹️You can either watch video in the website below)

https://www.laptopmag.com/articles/battlefront-2-cheap-graphics-card

2)In the config file i changed only following variables to "0"

: GstRender.SkyCelestialQuality, GstRender.DebrisQuality, GstRender.UndergrowthQuality 

3)All ingame graphic settings to low except mesh textures to medium ,(1920x1080 with 80-85% res scale,DX 11)

4)Used the ingame console and only typed this one command :

 WorldRender.LightTileCsPathEnble to 0

5)Played for some time found out using above console command made the game worse looking so restarted the game as a result it also reverts the command i typed above

6) Now this made my game of optimizing shaders from 1-2.5 min to literally 10-20 sec but it had following strange side effect :

If i change res other than 1920x180 to lower values issue again started coming back .Whatever i am happy with this result as i can play peacefully in highest RES

My graphic card driver : 425.31

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