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Re: Returning after 2yrs, Someone explain the logic behind lightsaber combat?

That's  so disappointing.  I liked the way it was before. There was this moment of a standoff. You would see both sides holding block with their swords raised and walking toward each other. If you were a blaster hero you knew it was only a matter of time before you died if they walked toward you.

That's all lost. The way the balance is now, there's no reason to pick a lightsaber hero and that's an immediate failure for a star wars game. 

I'm either

1. Flying around like a plastic bag in the wind from an enemy force move I cant see. 

2. Being shot in the back or receiving splash damage from a blaster hero

Or 3. Confusingly losing sword vs sword duels because the attack vs block programming doesn't make sense.

I dont understand why (block, deflect, parry) mechanics weren't developed further. Such a waste to have it all dumbed down to this when none of it makes sense for a 20v20 battle with guns blazing everywhere or a simple 1v1 duel.

1 Reply

  • quenaelin's avatar
    quenaelin
    4 years ago

    Blocking stops force powers, but don't drain your stamina and be careful with blocking it was nerfed and ruined because of more fluent attack spam fest was so eagerly wanted by players.

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