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Re: Supercharged Sentry - duration decreases way more than it should based on notes

Yeah, I wasn't actually considering it a bug, when I wrote my reply.  It's slightly unclear whether it's happening as designed (poorly) or not.

Assuming it's a bug, I believe this is one of the only bug reports so far, so let's go with it!  🙂

BTW - If you just use the regular sentry gun, it stays active I believe as long as it used to.  That's what I'm using for now, as I believe I'll be able to shred more people until they rectify the issue.

1 Reply

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    Alternative hypothesis: or I wonder if they set it to .017... but now somehow have it count twice.  (Maybe separately for the main shot and splash damage?)  If it did somehow become .034, I notice that the ratio between .034 and .015 is very similar to the ratio between the 8 and 3.5 second durations that we have observed.

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