@J_Triangler
"Wow, lot's of issues here."
Mirror, Don Quijote.
1. You did, look into your first comment. Also you're right now just saying that a ban is appropriate and you didn't suggest anything else back then. So don't just row back pretending that I should've known that you're in for softer options all of a sudden too now.
2. How often do I need to explain that one to you again? I didn't in my last reply because I did so before and thought that it just isn't necessary to mention this again, to make it clear. In a class you can communicate, practice together often, while on the game server it's random. Coordination and all simply is much more difficult in this environment, especially because of communication barriers and whatnot. You can barely call that a real "group" unless they build up these elements.
3. That's just absolutely oversimplified from you and completely ignoring what I was saying else but ok. There's a difference if you have a balanced match or a completely lopsided match and how you'll experience that. This was the issue I was referring to. No *, in both scenarios your team loses, differences in the things I mentioned still persist however. So no contradiction here just because the outcome "defeat" is the same.
Did you even bother to read that section properly?!
4. Again dude, did you even read and try to see what I'm trying to tell you?! Seriously, it gets really tiresome at this point.
No *, someone can get injured during training. Though it's not like your teacher/master will go all out just because he wants to slay some noobs and deliberately send them to hospital.
In Battlefront language means that pro stacks often just don't care at all how imbalanced the match is and will come up with their Grievous - Palpatine - Iden combo anyways.
The "hospital" for Battlefront just means that the random people will get just get steamrolled with no mercy and will eventually quit.
Was it really that unclear what I was trying to tell you? In that case I'm sorry.
5. Double down on 1.
If there's a penalty like a timed ban like you suggested before, it can be considered to force players into staying on that server.
Because beware if you just leave, you might be banned and can't play some hours later again.
No *, there's no Freddy Kruger or Charles Manson with a knife behind your chair that forces you to keep playing or else you die, but... you understand what I was trying to tell you?
Anyways, we can keep beating around martial arts for the rest of the year or we can look at what was really the thing in your first comment and my very first response to you:
You stated there that bans would be appropriate and I found it to be way over the top for I reasons I have explained.
My critic about your comparison was only a minor aspect here. I mean look at it, we were mostly just disputing your comparison which kinda misses the main topic.
I see in your newest comment that you also blame the matchmaking, just like I'm seeing this as main issue. Well, judging from what you've said before it seemed like you were more blaming the players for everything and that's what made me say that bans aren't appropriate. Period.