Re: Your thoughts on Geonosis
True, some maps might feel unbalanced with the wrong team. Then again, this confirmed that team balancing is still pretty questionable.
Eh, I don't know about the "massive open map" part. That's what I like the least about this one, it's just a huge wasteland, during all phases. I didn't have time to look through 100% of it, so there might be some, but at least give us some caves, like on Hoth... Most of the other maps get this right, having both open spaces and close quarter combat, with the emphasis being on one or the other in each phase, while still having overlaps of both (e.g. Crait's wasteland with the tunnel system underneath).
The non-linear one is not the Galactic Assault version of Geonosis. They said that about the mysterious new mode that keeps being pushed back, currently set for February.