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felker_s's avatar
8 years ago

Respawn Timer disappeared (GA) & slight respawn balance needed

Product: Star Wars Battlefront II
Platform:Microsoft XBOX One
What is your issue related to? General
Summarize your bug Since the Grievous patch, the respawn timer on the Galactic Assault selection screen has disappeared.
What is your gamertag/PSN ID/EA Account name?
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Galactic Assault
What is your time zone?
Steps: How can we find the bug ourselves? Play Galactic Assault, and try to select a reinforcement unit / hero after death.
What happens when the bug occurs? You don't see the timer on the selection screen so you are left with mashing the "select" button until the game lets you actually choose your reinforcement.
What do you expect to see?
Please select your region Europe
AMD or Nvidia Model Number

So this is not a problem with the four regular trooper classes, since you can select them right away, and after that on the squad spawn screen, you can see the timer.

And this is what my other suggestion is, though I guess many others won't agree. Not being able to even select your character (if it is a reinforcement/hero/starfighter etc.) can be quite frustrating. Many times you sit there for 4 seconds - while not even knowing where the timer stands, since it's bugged and not visible - looking at an available character, and then someone else yoinks your selection out of the blue.

I know, it's "fair", when you think about it - that other guy has been sitting there for a longer period. But what's the point? If we could select our characters right away, we would not need to watch an available character get taken in the last second. This essentially just forces us to make another decision as to which trooper we want, adding extra time to the already long respawn time.

2 Replies

  • I agree that the current system can be improved. My frustration level is high when spamming a certain hero and then see it slipping away at 2 seconds...

    The system that would make more sense to me and I just came up with:

     

    INFANTRY CLASSES

    1a) Select the class from the spawn screen once and you are able to edit the cards for that class. Once you have changed star cards or other things, you can click on "spawn" button (which is available at all times, not dependent on a timer) and be directed to the spawn follow screen.

    1b) Double click on a class from the spawn screen to directly go into the squad follow screen.

    2) Follow a player and spawn on top or spawn with the default spawn when the timer reaches zero.

     

    HEROES1a) Select a hero from the spawn screen when available and click once to select to change star cards etc. With the hero selected, it doesn't "reserve" it. In order to choose this character to spawn with you have to press "spawn", which is available at all times (not dependent on a timer). It will then reserve the hero for the player and others cannot choose it any more. 

    1b) Select a hero from the spawn screen when available and double click to instantly reserve the hero.

    2) Show a checkmark for the selected hero and wait until the spawn timer reaches 0 for you to force spawn as the hero at the default spawn. 

    3) After a hero is reserved, it will spawn when the timer runs out (or is already at 0 when selected). Players cannot reserve a hero and wait forever without spawning. 

    There should be an option to cancel the reservation when the timer runs by a CANCEL button. However, a player should not be allowed to again reserve that hero and repeat the process.

    REINFORCEMENT CLASSES

    1a) Select a reinforcement from the spawn screen by clicking once and be able to change the cards for the reinforcement. With the reinforcement selected, it doesn't "reserve" it directly for you. In order to do that once you have changed star cards etc is with the button "spawn", which would be available at all times (not dependent on a timer).

    1b) Select a reinforcement by clicking twice on the reinforcement to have that reinforcement "reserved" for you and be instantly directed to the squad follow screen.

    2) If someone else clicked faster on a certain reinforcement than this class is unavailable for me to choose. I don't have to wait and spam click the class.

    3) Follow a player and spawn on top or spawn with the default spawn when the timer runs out. Give 10 extra seconds time after the spawn timer has run out before force spawning the player on the default spawn. This will make sure that players cannot reserve a reinforcement and does not spawn.

    There should be a CANCEL button.

    VEHICLES

    1a) Select a vehicle from the spawn screen and click it once to change it star cards. With the vehicle selected, it doesn't "reserve" it directly for you. In order to do that once you have changed star cards etc is with the button "spawn", which would be available at all times (not dependent on a timer).

    1b) Select a vehicle with double clicking to directly "reserve" it for that player. 

    2) When the spawn timer reaches zero, spawn the player in the reserved vehicle. Players cannot reserve a vehicle and do not spawn as one.

    In addition to all of these systems, make the spawn timer continue somewhere without ever removing it from the screen. Once a "reservation" is made, the spawn timer continuous in the bottom left corner of the screen where the "Spawn button" is. For the normal classes and reinforcements., the spawn timer should just continue and be visible on the squad follow screen as well.


     

    So instead of us spam clicking all the characters in the menu, have a system that makes the first one to click the one that can spawn with that class. It probably sounds a bit abstract, but it makes actually a lot more sense than the current system, IMO.

  • I agree 100% with this, mashing a button to spawn without knowing remaining time to spawn does not make sense at all. It should at least be made so we can "secure" vehicle, reinforcement or hero and then enter squad spawn menu where we could wait for timer to run out and then be able to choose only default spawn.

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