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You certainly are an angry toxic individual...
Vader and every other character has other tools besides just block.
Again, sentry has a large wind-up, and a person using sentry has no mobility.
If someone fires sentry at you as a Jedi, assume that is the explosive or supercharged variety and use one of your other tools.
Force abilities interrupt anything a normal trooper can do with the exception of a very small frame of a roll.
Every force user has a good dodge. Every force user has a good jump. Most force users can run at improved speed.
So stop sitting there trying to block when you have other tools.
Again, people who complain about heroes not being strong enough need to just get better at playing the heroes.
Also... I must be a subpar pilot to claim that ships are too strong? How does that even make sense? In my group we fight over the overpowered spaceships because if you get in one you do strafing runs on the objective and get 50+ player kill streaks and go straight from a fighter or interceptor into any hero you wish and get the top score for the round. They are overpowered and often a good pilot can impact a round more than even a good tank driver or even a hero character.
As far as the jet trooper... good for you I guess? My point is that the jet trooper has 50-100 extra hp over a normal trooper and an explosive weapon with a long cooldown and costs 1/4th the cost of a hero. The advantage you gain per point spent is way way less than if you purchased a vehicle or hero if you are decent at either.
With serious players now having all their trooper's primaries setup with the best attachments, the aerial's lackluster primaries are honestly disadvantaged against normal troopers with dual attachments. I'd agree that aerials are better at least in certain terrains thanks to their larger health pool and ambush ability but only marginally.
I would wager that on average aerials get 2 maybe 3 kills per purchase. I bet that the LAAT which costs a mere 400 BP averages more eliminations than the aerial does despite the aerial costing 4 times more and suffering a drastically larger BP income penalty.
Your IQ must be pretty low buddy... I really feel sorry for you... Force moves have really short aoe to begin with... So the interrupt is 8/10 not viable... The "dodge" is just a couple of meters and an average player can adjust the aim in no time whatsoever... The other TOOLS that u claim are what? If u jump U CANNOT BLOCK SO U GET STOMPED ANYWAY... If u get ONLY 2-3 KILLS with an Aerial unit you are really pathetic at this game... I am at the top 3 at the scoreboard CONSTANTLY and i have done 70killstreak with the heroes so dont say * about skill or anything like that... The SENTRY ability IS UNHEALTHY FOR THE GAME... You are just a sad abuser cause this is probably the only way you can get easy points by abusing abilities that are clearly broken... SO WHAT IF SENTRY HAS NO MOBILITY IT HAS PERFECT ACCURACY AND CAN DROP A HERO FROM 100 METERS AWAY... GOOD LUCK THROWING A VADER SWORD AT THAT DISTANCE...
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