Forum Discussion

KiRiASU's avatar
6 years ago

SP Instant Action - Star Cards in-game are not maxed out

Product: Star Wars Battlefront II
Platform:PC
What is your issue related to? General
Summarize your bug In Single Player Instant Action, destipe maxed out in the loadout screen, Star Cards are not at maximum level in-game, when you didn't have them already unlocked at max level in multiplayer. Loadout screen levels are simply ignored in-game.
What is your gamertag/PSN ID/EA Account name? KiRiASU
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Arcade Mode
What is your time zone?
Steps: How can we find the bug ourselves? Go to Single Player/Instant Action, select any class for which you haven't unlocked max level Star Cards already, and equip them. Unlike shown in the loadout screen as maxed out cards, they are at level 1 in-game.
What happens when the bug occurs? Star cards are not at the same level as in the loadout screen.
What do you expect to see? Maxed out star cards in Instant Action.
Please select your region Europe
AMD or Nvidia Model Number

When I start a SP Instant Action game, all equipped star cards are at the same level they are in my collection. For me (as mostly single player only) this means that most of the cards are at level 1 (most of them I haven't even unlocked, yet), although they are at maximum level in the loadout screen when I equip them before a match. Is this a bug or normal behaviour?

I did all the steps suggested in this thread https://answers.ea.com/t5/Technical-Issues/How-to-fix-Wrong-star-card-stuck-on-a-class-or-hero/m-p/7..., but nothing helped, unfortunately.

1 Reply

  • Can confirm this issue. In the preload and loadout screens, all star cards appear fully maxed, however once the round has started, pressing F1 or mapped key to show abilities will reflect any star cards chosen will be either the rank of which you've already unlocked in multiplayer (if done so), or rank 1 if not. This only appears to be the case during INSTANT PLAY, whereas ARCADE works as expected.

    Limits loadouts/builds for players who play offline.

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