Star Wars Battlefront II - Release Notes - October Hotfix
Hi everyone,
In this hotfix we will be focusing on key issues that were introduced in the Squad System Update, as well as tackling some key pieces of community feedback.
We have made some tweaks to the Squad System and have fixed issues that have been flagged since its release. We will be limiting squad spawning to be Trooper on Trooper only. This change comes directly from community feedback, where the ability to spawn with heroes right back into the action was creating some unbalanced scenarios.
Elsewhere within the community we know that the topic of ‘Health Stacking’ has been growing more and more prominent. This hotfix is allowing us to make changes where this will not be possible, and fights should now be a lot more even.
Based on recent discussion within the community, we have decided to reduce the Battle Points for the AT-RT to 300.
As always, we thank you for your continued feedback, please do keep it coming.
The Star Wars Battlefront II Team
CHANGES
Squad System:
- Fixed an issue where players were unable to return to the character select screen after attempting to spawn on a friendly player in a land vehicle.
- Fixes an issue with the menu not being greyed out as Unable to Spawn when a squad member is in a land vehicle.
- Fixed an issue where the spawn screen UI remained on screen during gameplay on Strike, or Galactic Assault.
- Squad spawning has been restricted to Trooper on Trooper only
Other
- Reduced the Battle Points price for the AT-RT to 300.
- Fixed a health buff stacking issue causes by Yoda, Finn and the Officer class that led to uneven fights in Galactic Assault.
- Fixed an issue where the Resourceful Star Card didn’t apply the correct recharge speed in each rarity to the Trooper’s Shock Grenade and Concussion Rifle abilities.
- Fixed an issue on Strike, where players were unable to spawn when not selecting any class in the second round.
- Addressed an issue with End-Of-Round matchmaking crashes.
(Source)