Starfighter Assault: Horrible collision detection
Product: Star Wars Battlefront II
Platform:Microsoft XBOX One
What is your issue related to? General
Summarize your bug Your ship blows up for no real reason. You don't touch any building, ship, floating object, whatever - but the game detects that you did and kills you.
What is your gamertag/PSN ID/EA Account name?
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Starfighter Assault
What is your time zone?
Steps: How can we find the bug ourselves? Play Starfighter Assault and try to do a move that involves going close to some object.
What happens when the bug occurs? You'll blow up without actually touching anything. Sometimes when you go too close, the game just blatantly slaps you into the surface.
What do you expect to see?
Please select your region Europe
AMD or Nvidia Model Number
It's like the textures don't even matter. You can imagine the whole thing as two bricks: the small one being your starship, and the big one an object on the map. Now, they seemingly sculpted these bricks into finely shaped things, yet they still retain their invisible... Brickness.
But I guess this is something that could have only been corrected earlier in the development phase, not a simple "patch-thing". Shame, because SA is a highlight of the gameplay, but you can't really pull any impressive moves because of this.