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Dice isn’t the problem, it’s EA. Dice is my favorite developer because they make quality FPS games. EA was the one that forced microtransactions when the game first came out. EA is the one to blame how crappy the game was. Also, blame EA for ending support for this game. I’m sure Dice wanted to continue adding to the game but EA said no.
@thieves1988You say, "Dice isn't the problem?" Riiiiight. Dice wouldn't know what an effective algorithm for team balancing was even IF a world renowned mathematician readily provided them with one.
The scapegoat Microtransactions were only a problem for ALL of those whiny complainers who blew it out of proportion. The true dilemma was the initial progression system being purposefully designed to be flawed and slow. This was done to force the hand of impatient individuals, and cause instant gratification laser brains to spend real $ to advance more rapidly.
The rest of us, just played the game and exercised patience. But yeah, go ahead and give Dice another pass for their joke of a game at launch, and the joke that it still is at this point in time (i.e. going on 4 years later).
Heroes & Villains alike still get stuck on random objects like trees, vines, and rocks on quite a few maps in GA. Abilities still fail, & some H/V are still prone to being unable to use abilities or even defend as a result of poor coding.
Yeah, so how exactly Dice is not at all the problem for THEIR poorly designed game is beyond me.
EA and Dice were truly incompetent on this game. They spent more time on designing the lame BB droids (which I never have, and I never will be playing as) than all of the other characters combined. Meanwhile, they could have easily made over $100,000,000.
Dice is lazy on level designs, like how on the Kamino Barracks there are dead spots that will automatically take Grievous out of Claw Rush ability. You see, Dice never bothered to polish up their maps. They only did the absolute bare minimum required regarding certain bugs/glitches, & yet many people sit there and pretend that Dice are a quality gaming company.
- 5 years ago
Well, you’re at a loss for not playing those droids. They’re fun.
- C-townladiesman5 years agoRising Veteran
They are FINALLY paying for their crimes against the star wars brand! They deserve...NO MERCY!
- 5 years ago
@Valar81MorghulisAre you telling us that random lootcrate stuff was actually any good? I didn't feel that way.
I think most people agree that the later variant of unlocking it by playing the classes was better in all ways. I don't see anything great in a potentially eternal grind that rewards me with stuff I already have and won't give me that starcard I need for another year.
Unlocking random stuff one after another would've been fun probably, but the duplicate loot card stuff made me nope out. Glad that it was entirely removed when I returned. I prefer to unlock stuff based on my play time with that certain class, XP and skill, not luck.
They included BB-8 for the same reason as they included the caped Kylo and Palpatine's eternal Sith skin, the movie launches just seemed too good to miss out the opportunity to get new players because of the movies and hype players for the movies in return. That's the whole mystery I guess.
Upon removing the lootcrates, BF II was basically a dead cow for EA because how are they supposed to get any more great money from it after the desastrous launch and microtransactions reduced to cosmetics? It's not like they included another monetization concept, all these new content updates were free DLCs and they probably let DICE made their thing to polish up the image, which kinda worked.
For real, if they had left the game in launch state with lootcrate progression and no supremacy mode I would've never returned.
Mind that DICE had to cluster together all that new stuff in that time, probably knowing that EA was counting downwards on the life of the game.
This game could've been improved much more with continued support, a pause for new content and focus on bugfixing instead, but well, it was in fact EA's decision that this isn't something needed to be taken care of any further. Mind the articles and youtube videos praising the redemption of BF II.
DICE was clumsy and there still has been work to do all the time, yes, but good luck when time and money work against you.
- 5 years ago
Competition can only be a good thing for us players
To long has the bar been lowered without any accountability
- 5 years ago@ToddyRocket1 Agreed. Now EA has to show up with quality, or people will just hold off for this Ubisoft game or whatever else is on the way we don't know about.
- 5 years ago
Nope. Once again, it was done so purposefully to force impatient people & instant gratification needy individuals into spending real money for quicker progression. I quite literally unlocked all of the content on my own (and I am of course referring to all of the units/characters that were eventually unlocked for all others later on). The biggest initial problem with progression was how even IF someone finished 1st place after a great game they still only received a handful of more credits than someone who got last place.
EA/Dice spent more time catering to all of the complainers who said things like the LIUV were too overpowered (it is now the worst unit in the game) than actually taking any time to fix the copious amounts of bugs & glitches that still exist. That is something I took exception to, as it showed just how incompetent the developers were, and how this gaming community is/was one of the worst to have ever existed.
I know why they included those lame BB droids, but it doesn't overshadow the fact that both of them actually took precedence over the more important issue(s) of fixing the game & making it better. Also, each of those dumb BB droids were given more time in development than all the other characters combined.
There were plenty of ways to get more $ out of this game title, but they opted for the laughable Celebration Edition. Meanwhile, people with actual imaginations (like myself) could have very easily presented very cost effective and lucrative ideas that would see this game continue on strong until Battlefront 3. But hey, I am so very, very glad that EA/Dice dropped the ball with BF2, because I knew it would result in a decisive end to their exclusive Star Wars deal with Disney.
- 5 years ago
@Valar81MorghulisJust out of interest, how long did it take you to unlock the main stuff you wanted?
lmao the speeders.
I remember the community asked for them to receive a dmg nerf, not fold the entire controls into something unplayable.
On the other hand, listening less to reddit bubbles and youtubers would've been sometimes helpful too.
They included a lot of good stuff as well, but better test phases pls.
I wonder how much the Celebration Edition was a real try to make good money out of the game as it was near at the end of many free content updates.
Not that the CE even had to offer much, only minor stuff I could unlock with ingame money over time anyways.
Anyways, all I wanted was continued support, the memories of BF2015 were still fresh.
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