4 years ago
Under-the-table changes continue to ruin Battlefront 2
Lately, I have noticed several changes that have made the game very inbalanced (Imperial vs rebel) aerial whilst the Imperial rocket trooper can accidentally kill itself via splash damage from it's rocket launcher while the rebel one doesn't even get a scratch if it fires at close range. Thie is a ghost change that was either never mentioned or implemented in secret which also breaks the balance between these reinforcements, making the rebel aerial more overpowered that what it currently is.
Either this issue is caused by input stacking, bad hit registration, or a broken ghost patch implemented to an already broken unit.