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Please mix up the order for Crait into Geonosis. Crait is an okay map but the first phase can be a bit all over the place especially for the Resistance since they lack firepower. The game is just slow as the walkers slowly move up and it always seems the First Order is waiting for 5 minutes at each barrier until the next portion of the phase. The 2nd is fun and 3rd decent but the problem is that a slow map like Crait is then followed by the slowest map of the game.
To be frank, Geonosis is the worst and most boring GA map I'd rather see removed until revamped. The game takes ages as the Republic gets a million AT-TE's and they have to slowly march forward. Seppies have to spend all their time shooting them down and the map is so huge the kills are so spread out and thin which doesn't make the game very exciting. No doubt your records show an uncanny amount of wins for the Republic.
Kamino is one of my favourite maps but now I'll rarely get to play it as if I did, I'd most likely need to endure 4 long games before I get to it.
Suggestion:
1. Change the order
2. Add map voting
3. Remove Geonosis until fixed
Hi,
I can understand the negativity with the map Geonosis. It is a long map and can feel a little empty for the size of the map. The map Geonosis I believe should be built like a war zone, so there should be a H_ _ _ of a lot more going on in this map.
I like large maps, they can be fun if there designed correctly. I believe we should keep a large map within the game, just because it's something different, but have the developers and designers create it differently.
There's a lot that you can do with this map...
As for Crait, being on the side of the resistance can be a negative experience, they do lack firepower.
All the best
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