Forum Discussion
1. I think it's alright that some abilties can one-hit at least non-heavies, more so since often an extra star card is needed to hit that breakpoint.
Else some abilties are quite useless or just ineffective. Lightsaber throws are such an example, needing to rely on a second hit just to kill a normal soldier just isn't great and reduces these abilites to something that's only really great when used with force chokes.
2. Blaster heroes can dodge while saber heroes have stamina limits though. I wonder how stun on blaster hit is supposed to work because that'd mean that it's the saber heroes who just get stunlocked, but from the distance. I doubt that dodging would help there much.
3. I think the passionate strike is crap, from my experience it's very easy to dodge it. In greater mode it's not particularly useful either unless you sneak up to a rocket trooper from behind while saving stamina. Another ability that works best only when used as a combo.
4. Yes.
5. Very unreliable and draining much stamina though.
6. Yes.
7. Yeah some are overtuned. It's generally a very fast-paced game though.
8. Yes.
9. On the other hand, Dooku is very predictable and won't be able to do much if you just don't allow him to until his ability timers wear off. His lack of great tactical abilities (cover space, lock on to someone, reach, escape, crowd control, stun etc.) also makes him a suicide choice in greater modes.
10. Yes
11. Yes, his base abilities and star card support are really busted.
Then there are heroes who don't even have good star cards. Like for Yoda and Maul, it's a no-brainer which 3 cards to chose because all other ones are either useless or work against them.
Btw is that small font size intended?
@TRlALON Aww, looks like someone needs some specs 🙂
But small size font was intended so post isn't too massive.
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