Forum Discussion
I’m sorry, but you don’t understand me and yet you have the nerve to tell me I don't understand you. I was speaking about the dodge+attack and not the whole combat, I even explained in detail both of the 2 situations.
For the “impossible to defend oneself” thing you mentioned I don’t know what to say excepted “read again what I’ve wrote” because you didn’t understand. Don’t waste your time I’ll do it for you: I was only speaking about new players with default options.
I won’t comment all the rest because I think you’re just contemptuous and haughty.
As a developer, and ex-QA employee, I think you should change your narrow mind. This “BUG” as you say is at most a regression and not a bug.
We’ve a partial loss of a feature and you make a childish whim, the most incredible being that it is obvious that this bug is related to the enormous work provided on the hit detection.
The IT department working on this game probably have way much more priorities. That’s how it works in “real life”.
@Bab0osh I can’t speak to your issue with the other member ...
to EA IT / Devs work; a lot of the inundation they face is self imposed.
the overall logics in this game are shoddy at best. This notion that the developers should attempt to implement greater complexity when they haven’t been able to sort out rudimentary mechanics is short sighted.
I’ve watched this game decline in gameplay value greatest since release; primarily due to poor logic and then further by the inability to effectively incorporate said logic.
EA need to get back to basics; smooth out stats and baseline mechanics then they can concern themselves with deeper elements.
I carried out a game test after TROS update and found some things I found concerning and brought them onto these forums and in a rare turn by the community managers they shut those threads down even though no violations, name calling, or abusive behavior had occurred; they simply didn’t want the topic being discussed.
As the gameplay is right now, today, CS & GA are pretty good; I can’t complain there .... HvV & HS are absolutely poor. The gameplay value is bad and it’s actually been bad and worse since TROS update; prior to that it wasn’t so bad.
- 6 years ago@VetteC5RX
Yup, I totally agree.
The dodge dancing is really poor in gameplay, greater character stat balance could avoid the problem. But you know, the lightsaber fights in HvV and HS are not this bad, the real problem is that all the mechanics are not in tutorials or things like that, they were not intentionally put in the game but we have several ways to lead a fight: countering an attack (attacking or doing an ability just after the block of an attack), short jump+attack through the opponent to reach his back and hit his guard at the same time (the opponent can’t dodge when blocking then you are in his back and you can hit him), double attack (very short jump then attack, and another attack at the moment you land on the ground), side attacks (it destabilize the guard of the opponent), and some others I don’t need to mention because these ones are obvious (good use of dodges, anticipation, etc). I believe in the close combat gameplay of this game, but as you perfectly said we need more balanced stats.