Forum Discussion
with story mode enabled, I could see wall-running being the hardest part of the game, and lowering the difficulty doesn't make it any easier. There's a spot on Bogano (towards the end of the game) that I have spent a good amount failing at! I also spent about 30 mins in the tomb of miktrull rappelling from one climber vine to another to another, only to keep failing the last jump and falling. Failing at boss-fights is still challenging and entertaining. Failing at e-parkour is really NOT. Suggestion: Perhaps after like 8 falls, a skip option could be presented in the easier modes.
- MrFragManiac6 years agoRising Hotshot
I met a guy in a game store when I first got into gaming that only played adventure games. He said when they started adding things like falling to your death while platforming many adventure gamers complained about it.
The thing is though, you have to realize this is not just a mere adventure game you're playing here. I realize "Story mode" may very well be misleading to some, but I think they made it clear it's main distinction is that the combat is very easy.
In any Action Adventure game with lots of exploring, it's common that you'll face perilous platforming at times, especially one as actiony as a Star Wars Jedi title.