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- Straatford875 years ago
DICE Team
This post is marked as "solved" so it's easier to find and read.
Hi Pilots,
I'm confirming that yes, this issue has been flagged with our team. Any updates we have will be posted in this thread.
- 5 years ago@Straatford87 Yes definitely🙂 I could put up with blurry stars if it matched my VR framerate
- ba5tK5 years agoNew Adventurer@Straatford87 Could you also let us know what's going on with the framerate problems in VR. Why has this not been added to the known issues?
- 5 years ago
It is in the known issues. They are in the process of updating it. Known issues on the forums are just the front-end, I am certain they work tirelessly behind the scenes.
With such an unforgiving franchise and the pre-order plan, it's no question that they faced brutal deadlines, especially in the last weeks. The game still turnt out amazing.
@Straatford87 Thanks for taking the blur/skybox issues into account. Please also remember that pulling head dimensions / viewport orientation on PC via OpenVR's API (#2040) is the most cost effective way to keep the game fully compatible to all old and future VR headsets on the PC platform on dynamic IPD ranges, angle offsets, individual distortions, etc.. Can do it once, and then forget about it... 🥳
- 5 years ago@Straatford87 Thanks for confirming 🙂 this bodes well for the future
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