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1.3 is out and while things seem to have improved a bit in VR, stars still are a blurry mess.
Very disappointing it wasn't fixed in the latest patch. It's extremely immersion breaking in high resolution VR. I decided to run the game in desktop mode and I can see how so many think it's fine the way it is. It looked absolutely fantastic. I place my high resolution VR headset back on and suddenly the stars are blown up in my face and look horrendous. It's a shame for such a stunning looking game everywhere else you look.
- 5 years ago
Totally in agreement, its disappointing how this issue isn't getting addressed. I really wanted to like this game, the reviews for it are stunning and I wanted to like this in VR. The Blurry star background makes everything outside the cockpit stand out as low definition even on Ultra settings. I'm holding off to play this for the next weeks because I want to be under 2h of playtime to be able to ask for a refund (again) if this doesn't get improved in the next patch.
The double frame render was told to have been fixed in the last patch and yet I still see the world outside the cockpit moving in steps through space rather than gliding (at least in VR) so I don't even know if this has been fixed.
I come from enjoying EVE Valkirie and Elite Dangerous in VR with no visual discomfort and in this game everything outside the cockpit is jittery as the ship moves and looks very low resolution. I don't understand the large amount of positive reviews this got in VR saying it elevated the experience and looked great. Is every PC-VR reviewer near-sighted or are they all corrupted ? Did they get a build that we didn't ?
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