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I do miss my thrusters from Elite Dangerous, but that doesn't really fit Star Wars. I have them mapped to the analog sticks on my X56 and I find myself moving them every once in a while in this game. I'm waiting for VR to be fixed to really play, but I was screwing around in the practice area and I'd park by something to check out the detail and I found myself wishing I could just strafe to the left a few meters. That's really just because I'm slowly floating around checking out the environment in VR.
I do think Star Wars ships have some thrusters for landing and maneuvering around hangers, but there isn't a "Flight Assist Off" mode like in Elite Dangerous. There is a dog fighting mode in that game, but I don't think it's very popular. It's a different audience. That game attracts sim fans who want a simulated economy and a grind rather than players who want instant fast action.
I agree, it's a feature of Elite Dangerous, but I don't think one vendor owns the physics of space any more than one would on the physics of say bullet drop (for instance). I don't see any harm with the game staying as it is for those who want a more arcade feel, but would you agree to exposing advanced pilot features for people who want more of a sim feel?
To me star wars is less about how a ship moves in space and more about the galactic story. I don't think adjusting the physics engine would change that. Jedi and Sith will still be there; the Empire and Rebels will still be at each others throat; and X-Wing and Tie Fighters will still exactly what they are; but perhaps a more immersive experience wouldn't hurt?
- Billkwando5 years agoRising Vanguard
@kwnasthatguy wrote:I agree, it's a feature of Elite Dangerous, but I don't think one vendor owns the physics of space any more than one would on the physics of say bullet drop (for instance). I don't see any harm with the game staying as it is for those who want a more arcade feel, but would you agree to exposing advanced pilot features for people who want more of a sim feel?
To me star wars is less about how a ship moves in space and more about the galactic story. I don't think adjusting the physics engine would change that. Jedi and Sith will still be there; the Empire and Rebels will still be at each others throat; and X-Wing and Tie Fighters will still exactly what they are; but perhaps a more immersive experience wouldn't hurt?
Semantics. Show me a strafing x-wing or tie fighter in any of the films. Just no.
- 5 years ago@Billkwando show my any droid who's head floats above a soccer ball in any of the movies other than the last three. It wasn't there until it was, but this is a video game so I don't think this would change the canon at all. Surely you can look at all the Star Wars video games and find things that weren't there in the movies, but I would argue the SW universe is larger than the movies. It encompasses past, present, and future media.
I don't see changing how a ship moves in a video game throws the entire SW universe into a free fall of chaos; no more than soccer ball with a floating head or a Mandalorian with a baby Yoda. None of these were there until they were.- 5 years ago
@kwnasthatguy wrote:
@Billkwandoshow my any droid who's head floats above a soccer ball in any of the movies other than the last three. It wasn't there until it was, but this is a video game so I don't think this would change the canon at all. Surely you can look at all the Star Wars video games and find things that weren't there in the movies, but I would argue the SW universe is larger than the movies. It encompasses past, present, and future media.
I don't see changing how a ship moves in a video game throws the entire SW universe into a free fall of chaos; no more than soccer ball with a floating head or a Mandalorian with a baby Yoda. None of these were there until they were.Umm, episode one... in the Naboo fighters, especially in the scene with Anakin, R2 is in the same position.
In Episode 3, the droids are on the wing, in what would eventually become Tie Fighters... which lose the droids. The difference, in the X-Wing, the droids loaded from the top and the Naboo and Republic fighters, they loaded from the bottom.
The X-Wings for Ep 7, 8 and 9, are in the same position as Episode 4,5 and 6. And, this was by design, because the droid has to sit high enough to reach exterior control panels, for things not directly controlled.
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