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5 years ago
@1Krozin The issue seems to happen on any headset, just not everybody with those headsets. I have it with the Index.
It is very odd. You can tell it is the game though as you can physically look around, even at things in motion without the issue. It is only when turning the camera via controller/stick, which seems like it's trying to apply an effect that goes wrong.
I wonder if its a post processing issue that carried over from flat that you cannot turn off.
It is very odd. You can tell it is the game though as you can physically look around, even at things in motion without the issue. It is only when turning the camera via controller/stick, which seems like it's trying to apply an effect that goes wrong.
I wonder if its a post processing issue that carried over from flat that you cannot turn off.
5 years ago
Did you try locking your index to 60 like others and see improvement? I dk exactly what people were doing, maybe setting to 120 locked it to 60 or turning v sync on? Maybe theres a fps option for index.
- 5 years ago
I tried turning on v-sync, man did that mess things up. Caused my video feed to start shuddering like crazy.
i7-9700k w 1080Ti- 5 years ago@AofI Any Framerates other than 60 seem to result in lots of stutter while turning the ship, making the game basically unplayable in VR (as those HMDs require higher refresh rates). Also, there seems to be some engine internal reprojection going on, which results in ghosting.
I got a refund and really hope EA will fix this
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