@DarthN3fari0usWith your idea of the game mode, I thought myself of doing capture the flag. Striking points is irrelevant because we’re talking about extraction, but it’s still a good idea. The reason I didn’t choose capture the flag is because the teams would just have a few fighters camping at their base while interceptors with full speed zip back and forth.
EDIT: I read the snap bit of your post wrong. Protecting a guy as he does something could be an idea for the devs to work with, but personally I prefer an attack/defend a base orientated mode.
AI could work, but if you have a player holding it then you can coordinate with your squad better to attack and transport.