How does Squadrons classify a joystick/flightstick from a gamepad/"controller"?
I've seen a lot of other posts in various places about lots of joystick issues, but none of them address this specific issue.
In short, my joystick is being detected by Squadrons as a "controller" instead of as a flightstick. I can map some of the functions of the joystick to the "controller" items, but it won't recognize the Z axis for throttle, nor the hat.
How can get my joystick to be recognized as a flightstick?
Note, I'm NOT using the game through Steam, so the Steam fix about the joystick config within the Steam client doesn't apply.
Thank you.
Following from my previous post about trying to use vJoy and Joystick Gremlin, but having sensitivity issues (as best as I can describe it), I've solved that.
I was missing the HidGuardian piece. Although I saw the HidGuardian option in Joystick Gremlin, and did have it checked to hide the original physical controller, I didn't have HidGuardian itself installed. Once I actually installed HidGuardian, things worked fine.
Though it's a pain that I have to do this in the first place.