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I have been experiencing this issue since I downloaded the Death Star update.
This issue is only occurring on Walker Assault, all other game modes are completely fine.
The issue pertains to nearly every map except Graveyard of Giants and one of the Endor maps.
Using the "Leave game" button does nothing. The "Next round" button does not appear at all. I've waited 15 minutes to get to the next round but I can not get past the End of Round summary. The only way to get around this bug is to kill the Battlefront process through the task manager.
I'm running Windows 10 Pro. Intel core i7-6700 CPU # 2.4GHz with 16GB ram with an NVIDIA GeForce GTX 960 with 2GB GDDR5 Ram.
I have done all of the troubleshooting steps suggested in this thread and others. My system is running all the current drivers and Windows fully patched.
I'd say about half the people on my friends list are experiencing this issue. Most wont even play Walker Assault right now. This bug is very frustrating in that you have to constantly kill the BF process and relaunch BF. Then you almost certainly end up in the que. By the time you get back into a game you were playing with friends the map is 1/2 over.
I consider this bug game breaking for the WA mode. Very disappointed that such a wide spread issue has received no solution. I regret dropping 50 bucks on the season pass at this point.
- Anonymous9 years ago
I do not have a discrete GPU, and am using integrated. I am aware it does not meet specs for the game (but as i said, I play it in a very reduced resolution and do not experience graphical issues ). I have never experienced a GPU affecting loading screens, but understand that there are a lot of variables at hand. However, if anyone else has this issue and has a card that meets spec, that would indicate to me that my lack of card is not the issue (in fact, i may spend $300 to have a higher resolution loading screen.)
I saw that an update was going to be launched today that would address the issue, but it was pulled for PC because it caused FPS drop on HvV.
Hopefully that gets sorted out and allows me to play WA again. (Frankly, i would rather have FPS drop on one gametype than be locked out of all large maps.)
I appreciate that it seems it is being addressed, and look forward to its release.
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