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I was having the same issue. Running I7-7820HK/ GTX1080/ 16GB RAM Windows 10 x64.
Stuttering/ frame drops (steady 80+ FPS drop to 1 FPS for a few seconds sometimes longer before it goes back up. It was happening on medium, high, and ultra settings. Some points in the game would event crash the game entirely.
The only way i was consistently able to play without one stutter or frame drop was when i dropped the FPS cap to 30 in game.
- 6 years ago
Sure that would "fix" the stutter problem due to the games fps being so low that it isn't noticeable but it also makes the game look like garbage with the game still being unplayable. I didn't buy a $60 game to run it at * settings than an Xbox 360 would...
- 6 years ago
I disagree. The game still microfreezes when capped at 30 fps, to a lesser extent but it is still highly noticeable, and also when you play at the absolute lowest graphics settings (medium) and resolution, with vsync and dynamic resolution off. The asset streaming between levels has been poorly coded in this game. What they should have done is make it pause and load everything it needs for a given level and then players can play through that level without issues. But that would somewhat break the appearance of openness of the levels. But it's still better than a stuttering mess.
- 6 years ago
People keep posting their specs, but omitting the storage media JFO is installed on. Earlier in this thread, someone mentioned storage I/O, and that that might be a factor. I am using a NVMe SSD drive, and having no stuttering whatsoever at 60fps. Wondering if that has something to do with it. Also noticing consistent problems with PS4 users, which uses mechanical HDD.
System Specs:
i7 8700K
NVidia RTX 2060
16GB RAM
Samsung 970 Evo SSD
- 6 years ago@Gargamel314 I'm using a 970pro and only solved by limiting fps to 30
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