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I was having the same issue. Running I7-7820HK/ GTX1080/ 16GB RAM Windows 10 x64.
Stuttering/ frame drops (steady 80+ FPS drop to 1 FPS for a few seconds sometimes longer before it goes back up. It was happening on medium, high, and ultra settings. Some points in the game would event crash the game entirely.
The only way i was consistently able to play without one stutter or frame drop was when i dropped the FPS cap to 30 in game.
I disagree. The game still microfreezes when capped at 30 fps, to a lesser extent but it is still highly noticeable, and also when you play at the absolute lowest graphics settings (medium) and resolution, with vsync and dynamic resolution off. The asset streaming between levels has been poorly coded in this game. What they should have done is make it pause and load everything it needs for a given level and then players can play through that level without issues. But that would somewhat break the appearance of openness of the levels. But it's still better than a stuttering mess.
- 6 years ago
People keep posting their specs, but omitting the storage media JFO is installed on. Earlier in this thread, someone mentioned storage I/O, and that that might be a factor. I am using a NVMe SSD drive, and having no stuttering whatsoever at 60fps. Wondering if that has something to do with it. Also noticing consistent problems with PS4 users, which uses mechanical HDD.
System Specs:
i7 8700K
NVidia RTX 2060
16GB RAM
Samsung 970 Evo SSD
- 6 years ago@Gargamel314 I'm using a 970pro and only solved by limiting fps to 30
- 6 years ago
Have you tried identifying the bottleneck with a hardware monitor? I think msi afterburner has a hardware monitor overlay you can watch while playing.
- 6 years ago
Running game on:
Stock Ryzen 5 3600
5700 Xt sapphire pulse
Ddr4 3200 cli16 ram
Installed on WD SN750 NVMe sad
Running on a XR341CK ultrawide monitor at 3440x1440. Maxed everything out and the game was running at 50-60 fps, sometimes jumping to my 75 cap, but it would stutter frequently. I see frames race down to below 30 fps.
I will play a game at a low framerate, 35 - 45 fps and with freesync it generally looks good. But common low framerate dips like this are a no go...
And yeah I did turn shadows down. Bumped my frame rate up to 60-70fps, but the game still stutters. This games art and graphics look amazing. It's a true shame a month post launch it's still a buggy garbage port with subpar performance. Returned it to origin before the 24 hour trial period is up....
Also I couldn't play the game in fullscreens mode. I had to do windowed full screen. When I tried to set fullscreens the video setting menu becomes partially inaccessible to keyboard, mouse and Xbox controller.... The mouse won't even click on most of the menus.
More symptomes of a garbage pc port. Not worth my time to debug it to see if I can trick the game into working right .... Maybe I'll try to buy it a year from now when it goes on a steam sale......
- 6 years ago@Gargamel314 The place it's stored on doesn't matter, people have tried with an m.2 ssd, sata ssd, and hdd the stutter still happens. I've only tried it myself with a sata ssd and hdd but I find it hard to believe it fixes anything
- 6 years ago
so are the devs just on "moving on " attitude from this game after the last "update content" ? i mean people have been expressing their displease for months already about the performance on this game, no matter how strong your system may be the game its a mess in terms of performance.
it would be really appreciated from the dev team if they actually came around and say something about a possible release of a fix update for performance related only.
we really need a performance stability and improvement from what we currently have...
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