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5 years ago
Since there's a config file with a built in 20% deadzone setting, this seems intentional, and I can't imagine this getting through play testing unless it was by design.
So from Motive (or EA) - was this an attempt at nerfing HOTAS support in general or was the fact that the value in the config file is set to .2 for X and Y axis a bug that will be fixed?
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